if not _G.charSelectExists then return end mikuend = mod_storage_load_bool("mikuend") TEX_CAKE = get_texture_info("miku_end") function render_miku_end() if mikuend then local gSync = gPlayerSyncTable[0] local x = djui_hud_get_screen_width() / 2 - TEX_CAKE.width / 2 local y = djui_hud_get_screen_height() / 2 - TEX_CAKE.height / 2 if gNetworkPlayers[0].currLevelNum ~= LEVEL_ENDING then return end local charNum = _G.charSelect.character_get_current_number() if charNum == CT_MIKU or charNum == CT_TETO or charNum == CT_NERU then djui_hud_set_color(0, 0, 0, 255) djui_hud_render_rect(0, 0, djui_hud_get_screen_width(), djui_hud_get_screen_height()) djui_hud_set_color(255, 255, 255, 255) djui_hud_set_filter(FILTER_LINEAR) djui_hud_render_texture(TEX_CAKE, x, y, 1, 1) end end end hook_event(HOOK_ON_HUD_RENDER_BEHIND, function() djui_hud_set_resolution(RESOLUTION_N64) djui_hud_set_font(FONT_HUD) djui_hud_set_color(255, 255, 255, 255) render_miku_end() end) local function on_thankyou(soundBits, pos) if mikuend and soundBits == SOUND_MENU_THANK_YOU_PLAYING_MY_GAME then local charNum = _G.charSelect.character_get_current_number() if charNum == CT_MIKU or charNum == CT_TETO or charNum == CT_NERU then local thankYouSound = audio_stream_load("MikuSayonara.ogg") audio_stream_play(thankYouSound, false, 2.0) return NO_SOUND end end end local function mikuendToggle(index, value) mikuend = value mod_storage_save_bool("mikuend", value) end hook_event(HOOK_ON_PLAY_SOUND, on_thankyou) hook_mod_menu_checkbox("Custom End Screen", mod_storage_load_bool("mikuend"), mikuendToggle) -- end screen code by King The Memer -- thank you code by Baconator2558